Operation Typhoon makes boats a core Blackhawk Rescue Mission 5 transport category. The 10.0 record lists the CB90, 11-meter NSW RIB, 7-meter RIB, RHICC, RHIB 530, and local jet skis. Use watercraft when a river or coast shortens the route, but plan the landing and return before leaving the dock.
Choose the craft by crew and destination
A small RIB or jet ski suits light movement and simple landings. A larger assault craft can carry more people or systems but needs more room to turn, slow, dock, or beach. Confirm seats, driver position, weapon stations, storage, ownership, and current spawn behavior.
Do not assume the largest boat is safest. Passenger exposure, shallow water, obstacles, and dismount time can make a smaller craft better for a narrow route.
Brief the crew
Assign driver, navigator, gunners if installed, and the first dismount. The navigator watches the map and shoreline while the driver watches water and speed. Passengers scan separate sides. Announce turns and slowing so gunners and passengers do not lose orientation.
Keep mission items with a named carrier. Do not fill every seat or storage slot without confirming how the squad will exit quickly.
Drive a safe water route
Start slowly and test steering, throttle/reverse, camera, seat controls, and action menu. Build speed only in open water. Avoid cutting close to rocks, docks, bridge supports, shallow banks, or other craft.
Use landmarks on both banks and mark the return direction. A direct line on the map may cross terrain or water that the craft cannot safely use.
Land and dismount
Slow early. Choose a dock or gentle shore with cover and enough depth to avoid stranding the hull. Approach at a shallow controllable angle. Stop before passengers move, then send security first and the mission carrier second.
If the objective is inland, leave the craft outside hostile sight and remember the landmark. Do not beach directly under enemy fire. Keep the driver or a designated player aware of the return.
Recover from damage or grounding
If the boat grounds, reduce power and try controlled reverse rather than full throttle. Shift passengers only if the game’s physics and seats allow it safely. If damaged, move toward the nearest viable shore before losing control.
When abandoning the craft, take essential mission items and supplies. Decide whether another boat, ground route, or extraction can recover the squad.
Mobile and controller setup
Operation Typhoon added dedicated mobile driving layouts. Review the watercraft context at the dock, resize steering/throttle and interaction, and test low speed. Controller users should confirm seat and mounted-system prompts.
Use the Sawang Map to plan theatre routes and Vehicles List to compare known craft roles.
Practice departure and return
Use an unloaded craft to rehearse leaving the dock, turning in confined water, stopping from travel speed, reversing, and approaching the same landing from both directions. Choose a visible landmark behind the intended shore; it is easier to hold a stable approach when the driver is not steering only at the beach.
Repeat with one passenger acting as navigator. The navigator calls hazards and the next turn while the driver keeps the craft under control. If the calls arrive too late, reduce speed and choose earlier landmarks.
Boat mission checklist
Before departure, confirm the destination, current water route, driver, navigator, seats, mounted systems, supplies, landing, inland regroup point, and return direction. Before dismount, slow fully and assign shore security. Before leaving the objective, count players and check whether the craft remains accessible.
If the return shore is unsafe, do not rush into it. Select another landing or hold in open water while the squad identifies a controlled approach. The boat is transport, not the objective.
Evidence status
Boats as a current vehicle category are official. The named Operation Typhoon craft and local jet skis are community reported from the detailed 10.0 record. Controls, prices, ownership, seats, armament, durability, repair, storage, and spawn locations need live verification.